At the project launch we were told that this during
this project we would be charged with the task of creating a fully playable
game. Our game would be required to have a short and simple narrative that
would engage and challenge the audience, which would be fellow students on the
same course but in other years and groups. We were also told that we would not
be alone in creating this game and that we would have to assemble into groups of
at least two, composed of one designer and one artist.
Because the groups would be made up of designer and
artists. Each specialty would be charged with a specific task. The
designers would be tasked with creating the map in UDK and the artist would be
creating game assets to implement into the game. Because I wasn’t confident
with my skills as a modeller, I considered switching to a designer but was convinced
otherwise by a peer and was put into a group with Ram and Matt.
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