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Sunday 23 December 2012

Narrative Project



At the project launch we were told that this during this project we would be charged with the task of creating a fully playable game. Our game would be required to have a short and simple narrative that would engage and challenge the audience, which would be fellow students on the same course but in other years and groups. We were also told that we would not be alone in creating this game and that we would have to assemble into groups of at least two, composed of one designer and one artist.

Because the groups would be made up of designer and artists. Each specialty would be charged with a specific task. The designers would be tasked with creating the map in UDK and the artist would be creating game assets to implement into the game. Because I wasn’t confident with my skills as a modeller, I considered switching to a designer but was convinced otherwise by a peer and was put into a group with Ram and Matt.

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